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The Interior Design Educators Council (IDEC) International Conference 2024

New York, NY| March 6-9, 2024

Three-dimensional Software Usage in Digital Art and Architectural Visualization Beyond its Traditional Applications

 

Visual art is often highly regarded, highlighting artists' ability to communicate ideas through different media. However, questions persist about whether machines can evoke genuine emotional responses through art. This presentation explores the author's journey of blending traditional art with advanced 3D software for digital art and architectural visualization. Experimenting with AutoCAD since 1995, the author fully embraced 3DStudio Max in 2006, a tool primarily used in film production. Over time, 3D software became integral to his creative process.
Section 1: Art
The author's artworks, created in 3DS Max, simulate natural lighting, cameras, and real-world materials. Using Mudbox for intricate detailing, he overcame lighting challenges by developing a regulation technique that mirrors classic masterpieces. The finished works, printed on canvas, reflect his evolving ideas, styles, and strategies from 2011 to 2024.
Section 2: Architectural Visualization
Blending Sumi ink and 3DS Max, the author developed a unique illustration style inspired by the fluidity of Sumi ink and the vibrant colors of Ukiyo-e. He combines manual inking with digital elements, emphasizing composition, perception, and color. Landscapes are symbolic, with textured overlays mimicking physical media.
As technology evolves, the quest to replicate traditional art digitally continues.

© 2025 by Saral Surakul.

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